Microsoft’s Windows Phone Developer blog today talked about the Windows 8 Consumer Preview, and the support for the Windows Phone SDK on the preview release. In the blog post, Larry Lieberman highlighted companys plans for Windows 8 and Visual Studio “11” support.
“We know many of our software developers are excited and eager to get started using the consumer preview on a daily basis, but Windows 8 is still a preview release, which means that there are going to be instances of software incompatibility,” posted Lieberman. “One of these incompatibilities is unfortunately with the current Windows Phone SDK.” He said, that the company is working to address these issues and should have more information for you in the coming weeks:
- XNA Game Studio. On an attempt at installing the Windows Phone SDK, the user will receive error messages with regard to components of the XNA tool chain. These components will fail to install on Windows 8; the workaround for this has been blogged about by Aaron Stebner.
- Windows Phone Emulator. Windows 8 cannot currently run the Windows Phone emulator, which will make it very difficult to debug your code. There are two issues in addition to the simple fact that the emulator does not run on Windows 8, having to do with specific emulator functionality.
- .NET 3.5. Capability.exe and slsvcutil.exe will not run on Win 8 unless you separately install .NET 3.5.
Adding further, he notes, “that as of now the new preview release of next version of Visual Studio 11 (the “Visual Studio 11 developer preview”, available here) does not include support for developing Windows Phone applications — but, there absolutely will be support for building Windows Phone applications with the next version of Visual Studio by the time it RTMs.”
Prior to that, per the first point above, the Windows Phone team will be enabling the Windows Phone SDK 7.1 on Windows 8 in the coming months.