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Play with People Across Devices with New Chrome Experiments “Roll It” and “Racer”

Google just released two new A.W.E.S.O.M.E! Chrome Experiments across all platforms and the expriments run across the screens.

“”Roll It” brings a classic boardwalk game to your browser using your phone and a desktop or laptop computer. Chrome on the phone lets you aim and roll the ball with a flick of your wrist, while Chrome on the computer renders the 3D graphics of the Roll It alley,” explains Google.

While, the “”Racer,” lets you build slot-car-style race tracks which align across up to five mobile screens. Touch your screen, and your car speeds across all the phones and tablets, not just your own,” google adds.

This shows a hint of what’s possible when web experiences are designed for a multi-player (and multi-device) world.

Check out Racer here, and Roll It here.

In othe Chrome news, Chrome OS Beta Channel has been updated to 28.0.1500.20 (Platform version: 4100.17.0) for all Chrome OS devices.

This build contains a number of bug fixes, security updates and feature enhancements including:

  • “Several improvements to the Files app, such as added support for files that are Shared with me, Offline, and Recent.
  • Sync wallpaper between devices.
  • Updated UI for the [x] close panel icon across infobars, find-in-page, pop-ups and more.
  • New Immersive browsing mode – browse the web with only 4px of Chrome.
  • Monitor Rotation and Scaling – you can scale your UI smaller on Arrow and rotate the screen on all Chromebooks.
  • Touch link highlighting – we now provide feedback on which link you click or button you press.
  • Notification pop-up message appears when screenshots are taken.
  • Replaced the Japanese IME with a NaCl extension version downloads a better language model upon actual usage.
  • Added transliteration IMEs for Indic languages from Google Input Tools.
  • Updated Pepper Flash to 11.7.700.202.” informs Google

Update: In-App purchase is now avaiable in Chrome Canary Build. Right now, the feature is enabled for Chrome Packaged Apps and embeds the Google Wallet App for Chrome to enable in-app transactions, informs François Beaufort.

Those interested in giving it a try, must make sure to run Google Chrome Canary and install the Chrome Sample App plainly named “In App Payments” at https://github.com/GoogleChrome/chrome-app-samples/tree/master/in-app-payments.

 In app payments for Chrome Packaged Apps in Canary Build

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