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Oct292010

PDC2010 Session: Real Games Analysis and Optimization of XNA Framework Games for Windows Phone 7 [Video]

While Shawn’s talk addressed XNA Framework game design and techniques to improve load time along with overall graphics and audio tips, Jeff Petkau’s talk focuses on a more specific approach to code that’s required to yield a performing XNA Framework game for Windows Phone.

Jeff assumes that you’re familiar with XNA programming model, .NET, and some aspects of how CLR (common language runtime) works. With that said, even if you don’t know XNA at all, this’s a very good session, especially if you’re planning on writing XNA games for WinP.

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