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Aug122016

Microsoft Acquiring Game-streaming Beam Plans to Incorporate with Xbox Live

An agreement to acquire Beam, is signed by Microsoft.

Based in Seattle, Beam is an innovative and interactive livestreaming service that gives viewers the ability to watch and play along with their favorite game streamers in real-time.

Bringing Beam, “their award-winning team” and “their inventive technology” into the Xbox family supports our ongoing commitment to make Xbox Live more social and fun, stated Chad Gibson – Partner Group Program Manager, Xbox Live.

Microsoft buys Beam game streaming vendor

Beam has evolved game streaming from a passive, watch-and-chat experience into one with real-time participation by the viewer; directly into a streamer’s game play and live broadcast.

“One of the best parts about Beam is that interactivity is easy for streamers to enable and customize, and is designed to work with any game,” added Gibson.

Citing “Minecraft” as one example, Gibson explain that “with Beam you don’t just watch your favorite streamer play, you play along with them.” And, you can give them new challenges and make real-time choices that affect their gameplay, from tool selection to quests to movement; “all through simple visual controls”.

He further noted, that this convergence between playing and watching, will provide gamers with the freedom and choice to have great multiplayer experiences across all of Beam’s platforms.

We know that Beam is part of a vibrant community of gamers and streamers and we plan to provide a great experience for all of our fans.

As Beam’s CEO Matt Salsamendi says in his post, Beam remains committed to its mission of empowering users and streamers across platforms and will now be better positioned to grow and give more back to the community.

“Beam will become part of the Xbox team,” adding Salsamendi said “he will continue to leald the Beam team as part of the Xbox engineering group.”

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