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Highlights of Google I/O 2011 Final Day 2 Keynotes: Comprises of Chrome, Chrome Web Store and Chrome OS

San Francisco’s Moscone West, Google I/O on Wednesday kicked off its final day with a Keynote and today was all about Chrome.


  • 160,000,000 Chrome users<;i/li>
  • Speech recognition built straight into Chrome
  • Performance improvements are the main focus
  • GPU acceleration for more elements, such as Canvas2D and WebGL, 10x performance increase in certain situations

Chrome Web store

  • Launched 3 months ago
  • 17 million apps installed
  • Now Available in 41 different languages to all Chrome users
  • Focus for developers to monetise apps
  • In-app payments, one-click solutions
  • Developers keep 95% of payments, flat-rate 5% fee for Google
  • Angry Birds coming to Web store – can be played offline thanks to local storage, contains exclusive levels and will use in-app purchases to buy the “mighty eagle”. Available when Keynote ends (i.e. Now!).
  • “Dream Realities” open source project demonstrates impressively what the latest web technologies can do – full 3D, interactive music video

Chrome OS

  • “Nothing but the web” – remove reliance on legacy things like BIOS, updates, antivirus, etc.
  • Notebooks with Chrome OS is a “Chromebook”, according to Google
  • New Media capabilities – audio and video players, compliments new Google Music and Movie rental services, as well as services like Netflix and Pandora
  • Web apps can integrate themselves into Chrome OS as file handlers, i.e. Picasa can be used to share photographs just by selecting them
  • Focus is on getting your offline files into the cloud
  • Applications, such as Gmail, have also been updated to work offline
  • Working with Samsung, Acer, Intel, Verizon and various international carriers to bring Chromebooks to the market
  • Chromebooks from Samsung ($429 for Wifi, $499 for 3G) and Acer ($349) coming June 15 via Amazon and Best Buy, to several countries worldwide
  • Citrix and VMware will be fully supported
  • Have been pilot tested in hundreds of companies
  • Chromebooks will be available for businesses
  • Software/Hardware as a service – full support, warranty, replacements, etc.
  • Automatically get upgraded to latest hardware as it is available at no extra cost
  • $28 per user
  • Chrome “box” will be available as well – works like a thin client PC, allowing you to use large monitors and standard keyboard/mice
  • Chromebooks will be available for schools and governments, same benefits as business but $20 per user
  • Available June 15

New product giveaways have become something of a tradition at Google I/O. Last year attendees walked home with two new Android phones (an Evo 4G and a Nexus One or Droid, depending on where they live). This year, everyone was given a new Galaxy 10.1 Honeycomb tablet a month before its release. And a few minutes ago, several hundred Android developers were given the Sony Xperia PLAY, the Android-powered “PlayStation phone” that comes with a unique gamepad.

The giveaway took place in the C++/Game Developer panel, which discussed the use of native code in Android apps (games, in particular, are likely to use NDK as opposed to standard Dalvik). And aside from winning some karma points from developers, Sony’s motivation for handing out the phones are pretty clear: give developers a phone that features the gamepad, and they’re much more likely to make sure their games work flawlessly with it.

Google also handed out the Android Open Accessory Development Kit (ADK), an Arduino-powered chipset that will help developers build Android accessories, at a panel yesterday.

Watch the day 2 keynote speech video:

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