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Chrome Web Store: More International and In-App Payments Support – Chromium Now Support More Secure WebSocket Protocol

Google this year, made available the Chrome Web Store to more users around the world as well as to provide additional monetization opportunities for developers, and also recently launched the In App Payments API in the US.

This In-App Payment API provides a simple and effective way to monetize your apps in the Chrome Web Store, allowing you to complete transactions with buyers from 140 countries. An even more exciting feature of the API is the 5% flat transaction fee pricing.

“With in-store payments, developers in Australia, Austria, Belgium, Canada, Denmark, Finland, France, Germany, Hong Kong, Italy, Japan, Netherlands, New Zealand, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, United Kingdom can now complete merchant account sign up and start adding their paid apps to the Chrome Web Store. Paid apps will be published to international users later this year. In the meantime, you can localize your app listing to make it accessible to more people and be eligible for promotion in local store fronts,” Google stated.

In addition, Google also added the “ability to target or exclude specific markets.” In this launch, Chrome Web Store developers can publish their apps to the following regions:

Argentina, Australia, Austria (new), Belgium (new), Brazil, Canada, Czech Republic (new), Denmark (new), Finland (new), France, Germany, Hong Kong (new), India, Indonesia (new), Israel (new), Italy, Japan, Mexico, Netherlands, New Zealand (new), Norway (new), Philippines (new), Poland, Portugal, Russia (new), Singapore (new), Spain, Sweden (new), Switzerland (new), United Kingdom and United States. Our users will only see apps that were published for their market.

Also, the company added support for various featured lists to be targeted by market, allowing users to see the best apps for their market,” added Google.

To learn more about In-App Payments, check out docs and a sample app complete with source code or watch short video.

In a related news, Google announced an update to the Chromium to support the latest version (draft-ietf-hybi-thewebsocketprotocol-10) on the dev channel (14.0.835.2). “Given that the specification is now in “last-call” and and no further breaking changes are expected, it should now be safe to use WebSockets for production application development,” wrote Takeshi Yoshino, Software Engineer.

The new protocol introduces some exciting new features like binary message support and compression support, but these are not quite ready yet in Chrome and will come shortly – hang tight!

Yoshino said that “Please note that the new protocol is incompatible with one which Chromium previously supported (draft-ietf-hybi-thewebsocketprotocol-00), so existing WebSocket-based services may break. Please upgrade your servers to ones which support HyBi 10. Existing JavaScript code still works once the protocol version used by the browser and server match.”

See the specs and discussion at W3C and WHATWG (spec, whatwg list) and IETF (spec, HyBi list) for more detail about the new protocol.

[Source: Chromium Blog]

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