Research In Motion plans to greatly expand the application ecosystem for the BlackBerry PlayBook — scheduled to launch in the U.S. and Canada on April 19.
RIM will launch two optional “app players” that provide an app run-time environment for BlackBerry Java apps and Android v2.3 apps. These new app players will allow users to download BlackBerry Java apps and Android apps from BlackBerry App World and run them on their BlackBerry PlayBook.
In addition, RIM will shortly release the native SDK for PlayBook enabling C/C++ app development on the BlackBerry Tablet OS. For game-specific developers, RIM has also gained support from two leading game development tooling companies, allowing developers to use the cross-platform game engines from Ideaworks Labs and Unity Technologies to bring their games to the BlackBerry PlayBook.
Here’re the main highlights:
- BlackBerry PlayBook to support BlackBerry Java and Android apps
- Native C/C++ development support added, in addition to HTML5, Flash and AIR support
- Support from leading game engines: Ideaworks Labs (AirPlay) and Unity Technologies (Unity 3)
- BlackBerry PlayBook becomes a new market opportunity for all the developers who have already created over 25,000 BlackBerry Java apps and more than 200,000 Android apps
“Developers will simply repackage, code sign and submit their BlackBerry Java and Android apps to BlackBerry App World. Once approved, the apps will be distributed through BlackBerry App World, providing a new opportunity for many developers to reach BlackBerry PlayBook users. Users will be able to download both the app players and the BlackBerry Java and Android apps from BlackBerry App World.”
Full Press Release: