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After the honeymoon: the Nintendo Wii

The demand for the PS3 has cooled off, and Xbox 360s are everywhere, but Wiis are going for more than $100 over retail on eBay and any hint of a new shipment causes people to run to the stores to line up.

Nintendo’s strategy was controversial: forgo high-definition, try a brand-new control mechanism, and go after the casual gamer. Arguably, the Wii hasn’t rung up sales via commercials or good reviews. Instead, it was early adopters who took the systems to their family’s house during Thanksgiving and Christmas and convinced everyone from their grandmother to their little sister to buy one. It doesn’t need extra cables to be hooked up and it looks fine on everyone’s television. Of course many people were skeptical: would third-party games suck? Is the control scheme a gimmick? Why did the system launch with all their online features turned off?

Just like the PlayStation 3, the Wii’s honeymoon is over. Now that we’ve become accustomed to looking at the same face every morning, is the Wii still fresh and exciting? Most important, after two months of play, is the Wiimote still as exciting and refreshing as it was back in November?

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Nintendo, Wii

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