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Windows Home Server v2 Job postings spotted; to offer Time Machine-like backup UI, Media Center and Live Mesh

Windows Home Server is looking for a software development engineer to work on a couple interesting features for the next major release. And there’s nothing better that recruits the brightest and the best than a job posting that teases like this one posted today.

On the heels of a tremendous reception by customers for version 1 of Windows Home Server, the team just released power pack 1 last week, and is beginning the planning of the next big release. To staff up a rock solid team for delivering the top notch UI for the next release, we are looking for a developer with a strong passion for slick UI. You would be responsible for designing and coding the very visible and highly confidential UI capabilities that we are adding to Windows Home Server. Just to give a couple of examples – Time Machine compete (sp?) UI for backup and restore, Windows Media Center integration UI, Live Mesh integration UI etc.. are three of the top UI deliverables for our next version. Yes, we are positioning ourselves as THE backup and Media Server within the home by this release. We do not take UI lightly and have assembled a team that will bring the concept of ‘servers’ into the home with rave reception by both analysts and consumers.

What’s more interesting is that they’re also looking for someone with “solid working experience in WPF & XAML, WinForms, and Win32&Prime and “Silverlight application development experience is a plus”, indicating there might be some possibility these new user interfaces will be based off Windows Presentation Foundation for both the desktop application and browser management experience.

Update: A Program Manager’s job has also been posted online – job role involves working with the Windows Live and eHome Teams (seemingly confirming that Live Mesh and Media Center integration are on the product roadmap for Vail (Windows Home Server v2) and also pointing to a two SKU strategy for the product (”Premium” and “Basic”), More info….

Source:→ Long Zheng

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