Nathan Totten’s announced the release of the latest version of the Windows Azure Toolkit for Social Games and the Tankster game.
“Windows Azure Toolkit for Social Games & Tankster Version 1.0 release adds several new features, improves the performance and stability of the server APIs, and contains many user interface improvements to the sample game. These tools make it easier for developers to build great game experiences across devices in less time, and at lower cost,” Totten informed.
The new feautres includes:
- Authentication (Uses Windows Azure Access Control Servers)
- Game Management
- User Profiles
- Real-Time Communication (Chat, etc.)
- In-App Purchases
- Game Play
- Turn Management
- Chat (Real-Time Communication)
- Social Sharing (Like, Tweet, etc.)
For those new, “Windows Azure Toolkit for Social Games allows you to quickly get started building new social games in Windows Azure. The social gaming market continues to grow and become more profitable, and eMarketer predicts it will increase to $1.32 billion in revenues by 2012 (up from $856 million in 2010). To help you quickly tap into this market, the toolkit includes accelerators, libraries, developer tools, and samples that you can use in your own .NET or HTML5 game. The toolkit also enables unique capabilities for social gaming prerequisites, such as storing user profiles, maintaining leader boards, in-app purchasing and so forth.”
You can download the Windows Azure Toolkit for Social Games from CodePlex.