Robh, the Art Director on the massive PS3 hit Uncharted 2: Among Thieves discusses how he used SketchUp to help conceptualize and design the video game's look and feel. For those of you who aren't gamers, Uncharted 2 was big -- really big. Think Avatar.
Driven by cutting edge graphics, dimensional characters and a gripping story, Uncharted 2 was a runaway critical and commercial success. To date, the game has sold over 3.5 million copies worldwide. It's the fastest selling first-party title for PlayStation and was named by Metacritic as the most critically acclaimed game of 2009. Uncharted 2 won over 100 awards, including Game of the Year accolades from publications like IGN, Eurogamer, Game Informer, Joystiq, Kotaku, AIAS, Game Developers Choice Awards, and the Spike Video Game Awards.
One of the hardest parts about this project was distilling Robh's many pearls of wisdom about concept art, designing in 3D and SketchUp into a YouTube video.
Watch the interview below:
Trailer for the upcoming Uncharted 3: Drake's Deception:
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