Oculus Unveals Touch Launch Details and Santa Cruz Prototype

Oculus Reveals Touch Launch Details and Unveils Santa Cruz Prototype at Oculus Connect 3.

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Oculus shared its latest developments in VR hardware, software and content with roughly 3,000 Oculus Connect 3 attendees — and hundreds of thousands more who joined online.

The team said they would be committing $10 million to fund diversity programs, continuing investment in programs like Launch Pad, VR for Good, and Amplified New Voices as well as new programs like the Diverse Filmmakers Project.

Among the features announcement today, details of the much-anticipated Touch controllers launch were announced, and it comes with an additional sensor and a connector for Rock Band VR.

The Touch launch lineup is incredible, with over 35 titles spanning multiple genres.

Also a room-scale option with Touch, using a third sensor for those with enough space is available now.

Oculus Touch Launch

The team also revealed Santa Cruz, a feature prototype demonstrating inside-out tracking that opens up the path to standalone as an entirely new VR category.

For developers, several new additions to Mobile SDK, making it easier than ever for developers to bring their titles to Gear VR are announced.

Oculus Avatars lets you customize your VR identity for more memorable interactions with more than one billion permutations available—from unique textures to clothing, accessories, and more—you can build something that truly represents your own style. Avatars will be available for Rift at Touch launch and for mobile in early 2017.

Oculus Parties, which lets you start a voice call with up to eight people from anywhere in VR. You can access the Home or Universal Menu, and with a few taps you're connected and can swap stories from your VR exploits.

Oculus Rooms is where you can instantly meet up with your friends, watch movies, or launch the same app simultaneously to explore the ecosystem together.

  • Oculus Earphones for Rift offer solid bass response while maintaining excellent mid/high levels for a well-balanced sound signature. They also include passive noise isolation to help block out distractions from the outside world.
  • Asynchronous Spacewarp, min spec, and Oculus Ready laptops
    Asynchronous Spacewarp (ASW), that allows a game to run at half framerate and look nearly as good as native 90hz rendering. Also a minimum spec for Rift with AMD-based machine from Cyberpower that can run Rift for $499 is announced.
  • VR virtuosos: Medium, Quill, and Kingspray
    Karaoke in VR: SingSpace from Harmonix, compnay stated.

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Deepak Gupta is a IT & Web Consultant. He is the founder and CEO of diTii.com & DIT Technologies, where he's engaged in providing Technology Consultancy, Design and Development of Desktop, Web and Mobile applications using various tools and softwares. Sign-up for the Email for daily updates. Google+ Profile.