Novell has released Mono for Android, a collection of development tools to enable programmers to use Microsoft's Visual Studio 2010 to create .Net applications that will run on Android phones and tablets.
With the addition of Mono for Android to its existing Mono development tools, Novell is enabling Microsoft .NET and C# developers using Visual Studio and other environments to utilize a common code base to easily create apps for the industry's most widely-used mobile devices, including Android-based smartphones and tablets, Apple iPad, iPhone and iPod Touch.
Developers trained in VS can stay within their preferred IDE, while using their existing skills and .NET code, libraries and tools, as well as C# programming knowledge, to create mobile apps for Android-based devices. With VS2010 plugin, engineers can develop, debug and deploy their apps to an Android simulator, an Android device or the Android Application Store.
Mono for Android complements MonoTouch, Novell's popular solution for developing apps for the iPad, iPhone and iPod Touch. Developers utilizing Mono for Android and MonoTouch can save time and money by sharing common code between iPhone, iPad, iPod Touch and Android phones and tablets, as well as Windows Phone 7, Windows desktops and Windows Server. A Mono for Android add-in also allows MonoDevelop users to develop on OS X.
Mono for Android consists of the core Mono runtime, bindings for native Android APIs, a VS2010 plugin to develop Android apps, and a software development kit that contains all the tools needed to build, debug and deploy apps.
Mono for Android Enterprise Edition is available through http://shop.novell.com/ for $999 per developer for a year's subscription (which includes maintenance and upgrades). A five-developer license costs $3,999 per year. A Professional Edition is $399 per developer for a year-subscription. MonoTouch customers can get 50% off the Android Edition by using their activation codes as discount codes.