"Milo" Microsofts' virtual human character for Kinect - Video

Meet "Milo," Microsoft's virtual human character -- made an appearance at TED Global conference, Oxford, England. "BBC reports that Milo will react to a person's emotions, body movements and voice when working in conjunction with Microsoft's upcoming Kinect video game device.""This's true technology that science fiction hasn't even written about," said Microsoft's Peter Molyneux in […]

Meet "Milo," Microsoft's virtual human character -- made an appearance at TED Global conference, Oxford, England. "BBC reports that Milo will react to a person's emotions, body movements and voice when working in conjunction with Microsoft's upcoming Kinect video game device."

"This's true technology that science fiction hasn't even written about," said Microsoft's Peter Molyneux in the video. "Milo had been built using artificial intelligence developed by his firm Lionhead studios, along with technology that was "hidden in the dusty vaults of Microsoft". He said the system exploited psychological techniques to make a person feel that Milo was real. In addition, software allowed "complete control" over subtle facial elements such as blushing and even the diameter of Milo's nostrils, which he said could denote stress."

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