3D graphics today are becoming a fundamental part of gaming, design and data visualization, will transform to more complex 3D model and help fuel new applications in immersive virtual reality (VR) and augmented reality (AR).
For users, “these apps will download faster, 3D graphics will load quicker in browser, and VR and AR scenes will require a fraction of bandwidth for transmitting, as well as they’ll render quickly and look fantastic,” added Chrome team.
Since, Draco also supports compressing points, connectivity information, texture coordinates, color information, normals and any other generic attributes associated with geometry. It can be used to compress meshes and point-cloud data.
Furthermore, the team said Draco will continue to evolve with including support for creating multiple levels of detail from a single model to further improve the speed of loading meshes.
In the screenshot beow you can a sample Draco compression ratios and encode/decode performance:
And, the video below shows the efficiency in transmitting and decoding 3D objects in the browser – “even over poor network connections”: