MIX 2011: Microsoft Kinect SDK and New WorldWide Telescope Version Demonstrated

At MIX11, Microsoft gave a sneak peek of what might be possible with the official Kinect SDK today with a brief demo of a new version of the WorldWide Telescope.The demo involves navigating the imaged universe on the WorldWide Telescope software with gestures controlled by both hands including zooming, rotating and panning. Although the gestures […]

At MIX11, Microsoft gave a sneak peek of what might be possible with the official Kinect SDK today with a brief demo of a new version of the WorldWide Telescope.

The demo involves navigating the imaged universe on the WorldWide Telescope software with gestures controlled by both hands including zooming, rotating and panning. Although the gestures were fairly simple, the demo was still impressive how accurate and smooth it was, considering how twitchy gesture-based applications usually are.

One interesting aspect to note is the use-scenario this demo portrays. That is, even with the Kinect SDK on Windows, it appears to be still a 10-foot experience, not waving arms at a desk.

In addition, although WorldWide Telescope isn't a particularly intensive application, the Kinect seems to run as smooth on Windows as the XBOX 360 even with its high processing requirements.

[Thanks, Long Zheng]