Webcast: XNA Game Development - You Did It! Now What?

Creating your first game is just the beginning. Charles Cox explains where you can go from here, and answers your questions about Marketplace and Xbox LIVE.XNA: Game Development - You Did It! Now What?:Watch and learn at MSDN.Playing a game should be a no-brainer. This is where user interface can save the day. David Thany […]

Creating your first game is just the beginning. Charles Cox explains where you can go from here, and answers your questions about Marketplace and Xbox LIVE.

XNA: Game Development - You Did It! Now What?:

Watch and learn at MSDN.

Playing a game should be a no-brainer. This is where user interface can save the day. David Thany and Elbert Perez explain how to design great UI on all platforms.

Creating a User Interface:

Watch and code along at MSDN.

Dropping graphics and sound into your game is easy. But what are the nuts and bolts behind it? Josh Foss and Elbert Perez explain the Content Pipeline.

Loading Content Into Your Game:

Watch and follow along at MSDN.

Get ready to jump into games! Charles Cox outlines the game you'll create, the platforms you can choose from, and the toolset you'll use.

Intro:

Watch this video, then follow the tutorial at MSDN.

Games are only really games if things bump into one another. Josh Foss and Elbert Perez show you how and why collision works in 2D and 3D.

Making Games Respond with Collision:

Watch, then code along at MSDN.

Games can go wrong, but they don't have to stay that way. Elbert Perez demonstrates how you can find and squash problems in your code with the debugger.

Introducing Debugging:

Watch, then code along at MSDN.

Animating objects in your game requires setting them up right. David Thany walks you
through creating a sprite strip that animates your player character.

Creating Player Animation:

Watch, then follow along at MSDN.

The Game Loop is the beating heart of your gameplay. Josh Foss and Elbert Perez dissect this critical component of game development.

The Game Loop:

Watch the video, then code along with the tutorial at MSDN.

What's a game made of? Follow Josh Foss as he maps out a 2D shooter game design from start to finish in just four minutes.

Designing the Game:

Watch this video, then code along with the tutorial at MSDN.

You don't have to be a famous artist to make great game art. David Thany walks you through creating a background that sets the stage for your game.

Creating A Beautiful Background:

Watch, then draw along with the tutorial at MSDN.

Animating objects in your game requires setting them up right. David Thany walks you through creating a sprite strip that animates your player character.

Creating Player Animation:

Watch, then follow along at MSDN.

Sound and music are the extra kick that makes games truly immersive. David Thany explains what great games sound like and how to choose the right audio feel.

Watch the video below,

Playing Sounds:

and follow at MSDN.