Adobe AIR and Flash Player 11 'Incubator' Packs 3D Rendering

Adobe announced the Adobe AIR and Flash Player Incubator program. The AIR and Flash Player Incubator is a place for the Adobe Flash Runtimes team to share with developers features that are under development or experimental in order to get early participation, testing, and feedback from the community.And that Flash Player 11 would feature some […]

Adobe announced the Adobe AIR and Flash Player Incubator program. The AIR and Flash Player Incubator is a place for the Adobe Flash Runtimes team to share with developers features that are under development or experimental in order to get early participation, testing, and feedback from the community.

And that Flash Player 11 would feature some impressive upgrades -- including new hardware accelerated 3D graphics APIs. Currently, Flash 10.1 can render a few thousand polygons at 30 FPS. The updated 3D kung fu allows Flash 11 to easily render hundreds of thousands of polygons at 60 FPS, which is obviously a massive improvement.

End users won't notice much difference at this point -- the Flash 11 Incubator release is primarily aimed at developers at this stage. Still, the 3D performance gains look impressive and should lead to some killer Time Wasters once Flash Player 11 goes final.

New features in the first builds provided:

  • "Molehill" 3D APIs (A new set of low-level, GPU-accelerated 3D APIs that enable advanced 3D experiences across devices through the Adobe Flash Platform runtimes).
  • Cubic bezier curves (Using the cubicCurveTo drawing API, developers can easily create cubic beziers without requiring custom ActionScript code).

To hands-on, go to Adobe Labs and download the new Flash 11.

[Source]