Microsoft today opened registration for the Dream.Build.Play 2011 Challenge, a contest sponsored by Microsoft to encourage independent game developers to create fun and innovative games using XNA Game Studio.
Each game will be judged by three standards: how fun it is to play, how creative and unique it is, and how well it's produced. Four winners will be given a share of $75,000 (U.S.) and the opportunity to receive an Xbox LIVE Arcade publishing contract.
The grand prize winner will receive $40,000 (U.S.), the first prize winner will receive $20,000 (U.S.), the second prize winner will receive $10,000 (U.S.) and the third prize winner will receive $5,000 (U.S.).
All games submitted to the contest need to be created with XNA Game Studio 4.0, which enables developers to easily make games for Xbox 360, Windows-based PCs and Windows Phones.
Previous winners, including "Beat Hazard," "CarneyVale Showtime"A and "Weapon of Choice," have become top sellers on Xbox LIVE Indie Games. In addition, several finalists from previous contests received Xbox LIVE Arcade contracts, including 2009's winner, "Dust: An Elysian Tail."
Developers can register for the contest at here. Once registered, they've from May 17 to June 14, 2011, to submit their games to the contest.