Visual Studio 2010 Performance and Bad GPU/CPU Hardware/Drivers - Redux

Visual Studio 2010 has a small but notable issue with performance attributed to bugs in video drivers and GPUs. Fortunately, software rendering inside WPF is pretty good, so the easy fix is to force WPF to ignore GPU and use software rendering. But if you're seeing slow / broken screen updates you should verify you've […]

Visual Studio 2010 has a small but notable issue with performance attributed to bugs in video drivers and GPUs. Fortunately, software rendering inside WPF is pretty good, so the easy fix is to force WPF to ignore GPU and use software rendering. But if you're seeing slow / broken screen updates you should verify you've latest GPU drivers. (See "Guidelines for troubleshooting graphics issues in WPF applications -- KB963021"). If that doesn't fix, then there're three ways to force WPF to use software rendering:


Visual Studio 2010 Performance and Bad Video Drivers/Hardware - Redux

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