Google Chrome with "Hardware Compositing, 3D CSS transforms and WebGL"

Google announced of "enabling hardware compositing along with 3D CSS transforms and WebGL on the Google Chrome trunk. Mozilla, Apple, Opera and Google are all working on putting the finishing touches on WebGL spec in a Khronos working group, which's expected to hit v1.0 by the end of the year, but we've turned it on […]

Google announced of "enabling hardware compositing along with 3D CSS transforms and WebGL on the Google Chrome trunk. Mozilla, Apple, Opera and Google are all working on putting the finishing touches on WebGL spec in a Khronos working group, which's expected to hit v1.0 by the end of the year, but we've turned it on by default to get early feedback on Chromium's implementation," Google said.

  • SVG and canvas: dynamic 2D allow you to compose a 2D image at run time and manipulate it to achieve animation effects, but they vary greatly in their approach to specifying how you draw an image.
  • CSS Transforms: easy to use 2D and 3D effects. WebKit began adding 3D CSS transforms and effects, which takes flat content on the page and makes it appear as if it were in 3D space.
  • WebGL: Low-level dynamic 3D, provides access to all the functionality of OpenGL ES 2.0 from JavaScript, and is designed with exactly these types of applications in mind.

[Source]