Games on Google App Engine: Jay Kyburz developer of Neptunes' Pride

One of the many classes of application that App Engine facilitates building is online games, particularly collaborative ones. Games often start off small, but can see incredible growth rates as people convince their friends to join, and App Engine’s seamless scaling makes handling these sort of traffic spikes a breeze. Jay Kyburz, developer of “Neptune’s […]

One of the many classes of application that App Engine facilitates building is online games, particularly collaborative ones. Games often start off small, but can see incredible growth rates as people convince their friends to join, and App Engine’s seamless scaling makes handling these sort of traffic spikes a breeze. Jay Kyburz, developer of “Neptune’s Pride,” game talks about his game, and how App Engine has worked out for him: “Neptune's Pride is a real-time multi-player game of strategy, intrigue and galactic conquest. The game is played over several weeks, and players can log in at any time to upgrade their stars, dispatch their ships and most important of all, conspire with other players. Neptune's Pride isn’t like most web strategy games. Game itself is simple, which allows players to focus on high level strategic decisions, teamwork and diplomacy,” said Jay.

Full Interview: Games on App Engine: An interview with Jay Kyburz, developer for Neptune’s Pride