GWT Quake II port brings 3d gaming of Quake II to browser

GWT team has developed something that truly shows off this engine in their port of Quake2 to GWT, brings the 3d gaming experience of Quake II to the browser. “In the port, we use WebGL, the Canvas API, HTML 5 <audio> elements, the local storage API, and WebSockets to demonstrate the possibilities of pure web […]

GWT team has developed something that truly shows off this engine in their port of Quake2 to GWT, brings the 3d gaming experience of Quake II to the browser. “In the port, we use WebGL, the Canvas API, HTML 5 <audio> elements, the local storage API, and WebSockets to demonstrate the possibilities of pure web applications in modern browsers such as Safari and Chrome. The port's based on Jake2 project, compiled to Javascript using Google Web Toolkit. Jake 2 is a Java port of the original Quake II source code, which was open sourced by id software. To make Jake 2 code work with GWT, we’ve: Created new WebGL based renderer; Ported network layer for multiplayer games from UDP to WebSockets; Made all resource loading calls asynchronous; Created GWT implementation of Java nio buffers based on WebGL arrays; Implemented simple file system emulation for saving games and preferences.

More info: quake2-gwt-port