Microsoft demos a game running on Windows, Windows Phone 7 and Xbox 360

Microsoft's Eric Rudder, at TechEd Middle East (MEA), showed off a game developed in Visual Studio as a singular project (with 90% shared code) that plays on Windows with a keyboard, a Windows Phone 7 Series prototype device with accelerometer and touch controls, and the Xbox 360 with the Xbox gamepad. Interestingly, not only is […]

Microsoft's Eric Rudder, at TechEd Middle East (MEA), showed off a game developed in Visual Studio as a singular project (with 90% shared code) that plays on Windows with a keyboard, a Windows Phone 7 Series prototype device with accelerometer and touch controls, and the Xbox 360 with the Xbox gamepad. Interestingly, not only is the development cross-platform friendly, but the game itself (a simple Indiana Jones platformer was demoed) saves its place and lets you resume from that spot on whichever platform you happen to pick up. The unspoken part of the demo is the cloud of course and the fact that Live ID enables this seamless switch from one platform to the next and for the state to be stored in the cloud.

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