XNA Game Studio 3.1 and Microsoft XNA Curriculum Resources - Download

Are you looking to start building your first game for Xbox 360, Windows, or Zune and need a little help? Microsoft tailored the resources for students with no computer science background. “Here is a quick overview of the first item in the list. Learn the underlying skills and principles of software development – as you design and […]

Are you looking to start building your first game for Xbox 360, Windows, or Zune and need a little help? Microsoft tailored the resources for students with no computer science background. “Here is a quick overview of the first item in the list. Learn the underlying skills and principles of software development – as you design and build your first games for Xbox 360, Windows, and Zune. Designed specifically for students with no computer science background, this curriculum teaches the fundamentals of C# programming and the XNA Game Studio framework – for skills you can apply to game programming and beyond,” revealed. Microsoft XNA Game Studio 3.1 makes it easier than ever to create great video games for Windows-based PCs, Xbox 360 consoles (with an active premium XNA Creators Club subscription), and Zune digital media players.

DownloadMicrosoft XNA Game Studio 3.1

XNA Curriculum Resources:

·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 1: Computers, C#, XNA and You
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 2: Programs and Colors
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 3: Getting Player Input
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 4: Displaying Images
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 5: Writing Text
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 6: Creating a Multi-Player Game
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 7: Playing Sounds
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 8: Creating a Timer
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Chapter 9: Reading Text Input
·Introduction to Programming Through Game Development Using Microsoft XNA Game Studio - Text Sample Code