GPU Computing via DirectCompute in Windows 7

In Windows 7, the CPU and the GPU create a co-processing environment. As a result, Windows 7 PCs with the right balance of CPU and GPU offer a faster, more visual Windows 7 experience. NVIDIA’s President and CEO, Jen-Hsun Huang talked about GPU Computing in Windows 7 during a keynote presentation at Computex 2009. DirectCompute […]

In Windows 7, the CPU and the GPU create a co-processing environment. As a result, Windows 7 PCs with the right balance of CPU and GPU offer a faster, more visual Windows 7 experience. NVIDIA’s President and CEO, Jen-Hsun Huang talked about GPU Computing in Windows 7 during a keynote presentation at Computex 2009.

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DirectCompute enables applications in Windows 7 to take advantage of GPU Computing to accelerate applications, and’ll be distributed as part of the DirectX 11 API and is fully supported by NVIDIA’s current lineup of DirectX 10 GPUs.. Murray Vince discuss the new DirectCompute API in Windows 7.

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Windows 7 is also well positioned to be the new ultimate power gaming platform. By performing the physics calculations on the GPU, game developers can offer real-time effects that have never been seen before. The following’s an example of next generation game effects using DirectCompute to perform a real-time dynamic ocean simulation demo.

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Windows developers interested in learning more about developing with DirectCompute and NVIDIA GPUs can get more information here. Consumers already running a GeForce GPU with Windows 7 can download the new WHQL-certified drivers supporting DirectCompute directly from www.nvidia.com/drivers.