Microsoft announces new gaming piracy protecton tech

At GDC Microsoft announced a number of upcoming additions to Games for Windows, including stronger protection against piracy, as well as some nifty features to make playing your PC games simpler if you have multiple systems. There will also be storefront support added so publishers can add sales directly into their game. You can call […]

At GDC Microsoft announced a number of upcoming additions to Games for Windows, including stronger protection against piracy, as well as some nifty features to make playing your PC games simpler if you have multiple systems. There will also be storefront support added so publishers can add sales directly into their game. You can call it whatever you want—as long as you don't call it DRM. "What we have is anti-piracy measures we've put in place. I wouldn't quite categorize it as DRM," Johnston tells. "We have zero-day piracy protection—this helps reduce the leakage of IP before release. The bits are encrypted, and there is a one-time activation that checks to see if the game has been released or not, and we'll send out a decrypt code so the game can be played."

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