Windows Mobile 6.5 "honeycomb menu" - A glorified grid or simple ingenuity?

Some pundits quickly dismissed Windows Mobile 6.5’s honeycomb menu as a “glorified grid”  - “a sign that Microsoft has gone out of its way to avoid a grid”. The truth is, the honeycomb from a usability perspective is more superior than traditional square grids for a touch interface. Here’s why: “Contrary to popular belief, the tip of […]

Some pundits quickly dismissed Windows Mobile 6.5’s honeycomb menu as a “glorified grid”  - “a sign that Microsoft has gone out of its way to avoid a grid”. The truth is, the honeycomb from a usability perspective is more superior than traditional square grids for a touch interface.

Here’s why: “Contrary to popular belief, the tip of human fingers is not squared, but in fact circle-shaped when depressed against a hard surface like a touchscreen. When you’re space-constrained as you are in something like the applications menu - where there’s a fine balance between how many icons can be displayed at one time and how easy it is to hit the icons, large circular hitareas makes it easier for users to touch the desired icons and avoid accidentally hitting nearby icons.”

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