Nvidia GeForce 8, 9 and GTX 200 GPUs support DX10.1 features in Far Cry 2

Ubisoft's hugely anticipated free-roaming shooter Far Cry 2 would support DirectX 10.1 extensions for cards that support the latest-available version of Microsoft's API. We’ve gathered information from Ubisoft on the implementation and it's quite an interesting one because the capabilities are also enabled on all Nvidia GeForce 8, 9 and GTX 200 GPUs, even though they don't comply […]

Ubisoft's hugely anticipated free-roaming shooter Far Cry 2 would support DirectX 10.1 extensions for cards that support the latest-available version of Microsoft's API. We’ve gathered information from Ubisoft on the implementation and it's quite an interesting one because the capabilities are also enabled on all Nvidia GeForce 8, 9 and GTX 200 GPUs, even though they don't comply with DX10.1's requirements.

“The Ubisoft team wanted to enhance the anti-aliasing through the reading of the multisampled depth Z-buffers, explained Vincent Greco, Worldwide Production Technical Coordinator at Ubisoft. “This feature was enabled by either using DX10.1 or using a DX10.0 extension supported by Nvidia DirectX 10 GPUs.”

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