Using Repeated Image Content to Render Photos more efficiently

In these days of nearly ubiquitous access to digital cameras, and the consequent explosion of images available via the Internet, it has become more important than ever to find ways to render those images efficiently. Unfortunately, the complex nature of digital imagery consumes prodigious amounts of bandwidth and memory. How can resources be utilized efficiently […]

In these days of nearly ubiquitous access to digital cameras, and the consequent explosion of images available via the Internet, it has become more important than ever to find ways to render those images efficiently. Unfortunately, the complex nature of digital imagery consumes prodigious amounts of bandwidth and memory. How can resources be utilized efficiently while maintaining a high level of quality in coping with the deluge of photos accessible on the Web these days?

Hugues Hoppe, a principal researcher in the Graphics Group within Microsoft Research Redmond, has co-authored a paper entitled Factoring Repeated Content Within and Among Images, along with colleagues Huamin Wang of the Georgia Institute of Technology, and Yonatan Wexler and Eyal Ofek of Microsoft.

The paper is one of 13 from Microsoft Research to be accepted for SIGGRAPH 2008, the Association for Computer Machinery’s annual conference for its Special Interest Group on Graphics and Interactive Techniques.

Full Article