Windows 7, Tessellation of Displaced Subdivision Surfaces in DirectX 11

From the recent Microsoft GameFest 2008  conference, details related to the evolution of DirectX 11 managed to slip through, but of course not through the company's official channels. Ignacio Casta

From the recent Microsoft GameFest 2008  conference, details related to the evolution of DirectX 11 managed to slip through, but of course not through the company's official channels.

Ignacio Casta