World of Warcraft meet Visual Studio

A top official from Microsoft's developer division showcased an array of new development technologies on Tuesday, including a demo of the game World of Warcraft running within the company's Visual Studio integrated development environment.Scott Guthrie, general manager of the developer division, gave a wide-ranging keynote at Microsoft's DevConnections conference at the Mandalay Bay resort in […]

A top official from Microsoft's developer division showcased an array of new development technologies on Tuesday, including a demo of the game World of Warcraft running within the company's Visual Studio integrated development environment.

Scott Guthrie, general manager of the developer division, gave a wide-ranging keynote at Microsoft's DevConnections conference at the Mandalay Bay resort in Las Vegas.

But he seemed to especially capture the audience's attention with the WarCraft demo, which coincided with Microsoft's announcement that it would let partners use Visual Studio and its accompanying software development kit to target platforms besides its own.

WarCraft, a popular online role-playing game, uses a programming language called LUA. The Microsoft presentation showed a developer using the familiar Visual Studio environment to code in LUA and create some extensions for the game.

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