FSX acceleration, FSX SP2, DirectX 10 support, time to dispell the myths

Sebastien St-Laurent: Now that the Acceleration expansion pack and FSX SP2 have finally RTM'ed, I can start discussing some of the specifics relating to the changes and improvements made to both of these. I know this has already been covered in other blog posts but for this post I wanted to start with an overview […]

Sebastien St-Laurent: Now that the Acceleration expansion pack and FSX SP2 have finally RTM'ed, I can start discussing some of the specifics relating to the changes and improvements made to both of these. I know this has already been covered in other blog posts but for this post I wanted to start with an overview of the upcoming changes.

Of course, since I am one of the graphics engineers on the project, my future posts will focus mostly on the graphical improvements and also improvements and changes which are related to the DirectX 10 support introduced by SP2. Before I start, I wanted to note that we purposefuly RTM'ed on the expansion pack and SP2 at the same time so that the Acceleration Pack does also contain (and takes advantage) of all the bug fixes as well as performance and graphical improvements.

As Phil Taylor mentioned on his blog[...]

Full Article

IT, DirectX 10, DX10, FSX, SP2, Service Pack 2, Windows Vista, RTM