id Software's Unveiled New Game

John Carmack today announced id Software's new franchise, Rage, a game that blends the best elements of action and adventure built on id's new id Tech 5 engine and developed for a simultaneous launch on the PC, Mac, PS3 and Xbox 360. Todd Hollenshead, CEO of id Software, walked me through what to expect from […]

John Carmack today announced id Software's new franchise, Rage, a game that blends the best elements of action and adventure built on id's new id Tech 5 engine and developed for a simultaneous launch on the PC, Mac, PS3 and Xbox 360.

Todd Hollenshead, CEO of id Software, walked me through what to expect from the game and the Quake Con presentation earlier this afternoon.

"It's more than just a first-person shooter, we will show vehicles and racetracks, driving and racing elements," he said. "It is an action-oriented game but with a lot of adventure elements. It will be story driven, but you can also choose your own route to go through things."

The game's basic story is one centered around an oppressive "machine" you are rallying against. While the game, which id has been working on for more than 18 months, will still have indoor and outdoor shooter elements, it will also have plenty of racing including some road rage and the ability to mod and soup up your vehicle.

While Rage will be the first game to launch on id Tech 5, that doesn't mean that id has ruled out future versions of their exiting franchises hitting the new engine, Hollenshead said.

"We haven't made the decision that that's not going to happen, it just isn't internally." he said. "We've been helping out with Quake 4 and with Enemy Territory: Quake Wars, but we wanted to do something new and different and get everyone's creative juices flowing. That's the impetus behind this. id is a studio that has the ability to launch new IPs and give people something new and not have to swim as much upstream."

While the fact that id Software is working on an entirely new franchise is exciting, the big news, Hollenshead said, is the engine the game is running on an engine that can allow a developer to create games for the Mac, the PC, the Xbox 360 and the PS3 simultaneously by using identical media for all four platforms.

"Rage looks the same on all four platforms. It's all the same media, it's the same art, literally" he said. "It's damn hard to do that, but if you're a genius you'll figure out how to do it and that's what (Carmack) has done."

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