Far Cry 2 "First look"

Jack Carver isn't here. The monstrous Trigens are gone and that tropical island from the original game is over a thousand miles away. Instead, we're on the sprawling plains of the African savannah, and our enemies are angry humans and hungry wildlife. Far Cry as you knew it is dead: long live Far Cry 2. […]

Jack Carver isn't here. The monstrous Trigens are gone and that tropical island from the original game is over a thousand miles away. Instead, we're on the sprawling plains of the African savannah, and our enemies are angry humans and hungry wildlife. Far Cry as you knew it is dead: long live Far Cry 2.

If it's not white beaches or slathering mutants, what is it?

In short, everything. Far Cry 2 is hugely, impossibly ambitious. It's Stalker gone on safari; it's Boiling Point with a budget.

"Our research with consumers showed that there was more interest in the earlier parts of Far Cry - the highly realistic parts where you were raiding mercenary encampments using planning, infiltration and then explosive action to win the fight," explains Louis-Pierre Pharand, Far Cry 2's producer.

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Far Cry 2, Far Cry, Games, Gaming, Game News