World of Warcraft 2.0.1 Released With Multithreaded OpenGL Support

Blizzard Entertainment today released a patch for their MMORPG Mac game, World of Warcraft. The new patch, which brings the game up to version 2.0.1 from 1.2, includes a number of important addition and fixes, including Multi-Threaded OpenGL support on Intel Macs. According to Blizzard, Intel Mac users will see a significant boost in frame […]

Blizzard Entertainment today released a patch for their MMORPG Mac game, World of Warcraft. The new patch, which brings the game up to version 2.0.1 from 1.2, includes a number of important addition and fixes, including Multi-Threaded OpenGL support on Intel Macs. According to Blizzard, Intel Mac users will see a significant boost in frame rates with this patch.

Here's a list of Mac specific changes:

• Added support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher. Depending on hardware, scene and graphicalsettings, this can raise frame rates up to a factor of 2X.
• Improved video hardware detection and default settings, especially with Intel video.
• Vertex Animation Shaders have been disabled for systems with Intel video.
• Improved iTunes key-binding feature for smoothness and track name display.
• Fixed a bug where Tutorial Tips would not be marked as viewed correctly on PowerPC Macs.
• Fixed a rare crash bug in the audio code.
• Improved support for Weather Shaders.
• Added support for changing the mouse sensitivity in WoW. Previously, the Mac version ignored the value from the slider in the Interface Options dialog.
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World of Warcraft, 2.0.1 Released, With Multithreaded, OpenGL, Support