Nintendo Amusement Park

Huang-ling Chen, Daniel Albritton, and Noah Shibley (ITP students) decided to create a physically augmented reality game based on the Nintendo classic: "Super Mario Bros." — basically a life-sized version. Video clip after the jump. The current set-up is as basic as basic can be: it uses bungee cords, with the player attached to a […]

Huang-ling Chen, Daniel Albritton, and Noah Shibley (ITP students) decided to create a physically augmented reality game based on the Nintendo classic: "Super Mario Bros." — basically a life-sized version. Video clip after the jump.

The current set-up is as basic as basic can be: it uses bungee cords, with the player attached to a fixed point on the ceiling. If they manage to get funding, the group behind the project will build a 2-axis ceiling track with a haptic winch, which "would be responsible for determining where the player wanted to go in 3D space and delivering them there safely."